Saturday 13th JuneWe finished it in 2 nights! Very cool raid murlocs - after the brickwall that Sarth-nD was for us it's good to see we've evolved and can do hardmodes in 10-man gear...
Mimiron - nearly got the perfect oneshot achievement, but I think we forgot to tell Telluria to just keep at range and let the melee do the hustle with the mechagnome.. boo! Felt as if they've nerfed the plasma blast, or we just got lucky with it - it was over sooner than ever on 2/3 tries?
Vezax - chaotic ending but still a record kill.
We used only 4 vapours, and I never used more than one mana bar so next week we're trying with just 2 healers. I suggest it's D and Zuzu (assuming they can both come) as their heals are more appropriate to Vezax' big slow hits. Only thing that can use work here otherwise is people avoiding shadow crashes. I even think there's an achievement for it: [Shadowdodger]!
Yogg-Saron - Took what, 3 tries to get him down? We got unlucky on the first good try and Zuzu and I got brainlinked twice in a row, meaning half our healing was out of commission. The nerfs didn't feel too bad, they just removed a lot of the RNG from phase 1.
If you stand right on top of Sara (inside her body) you don't trigger the nearest cloud, so it is possible to keep that first cloud from chain-spawning adds. Healing through the explosion is not that much work unless you kill two adds in quick succession, so unless you can't do dps in melee range do stay there. I noticed we dragged the last add out of the head's spawn area at the end of P1 on our kill, which prevented a lot of the chaos we normally get at the start of P2 with people getting thrown out all over the room.
Also, I think the constrictor tentacles only grab people who're in melee range of them (or very close) - I managed to avoid getting grabbed on the kill by keeping distance to them. Was this just luck?
P3 is tense as a healer - you know the adds will oneshot you if they touch you, and the tanks take very spiky damage until the adds are softened (they do less damage the less health they have). But it felt like a very quick phase anyway. What was the deal with the sanity wells and dps, I vaguely remember something being said about that in Vent?
Iron Council - see Hard Mode thread!
Razorscale - see Hard Mode thread ([Iron Dwarf, Medium Rare] is part of the [Glory of the Ulduar Raider] metaachievement).
Ignis - Our first Ignis kill with 2 healers! I didn't think it was doable, looking at HPS numbers alone, but with D adding over 4k dps to the Coastrunners, Zuzu and I just managed to scrape by. It did help that he was hellbent on making tree gumbo out of me
Very nice work!
Edits:
- WoL is back up. I can only see we killed 2 Saronite Vapours, but from the hits people took (40 altogether), it looks more like we downed 3.