HPS table* = hard mode kill
Boss | May | 11th June | 18th June | Notes for this week's run |
Razorscale | 3000 | 3200 | 3000 | Back to 3 healers. |
Ignis | 7500 | 6600 | 7700 | Back to 3 healers. |
XT-002 | 4000 | 6300* | 6400* | 2 healers. |
Iron Council | 8800 | 8300* | 5400 | No hardmode kill this week. |
Kologarn | 7500 | 7200 | 7100 | |
Auriaya | 5800 | 5700 | 4800 | |
Hodir | 6700 | 7600 | 6400 | |
Thorim | 4100 | 6100* | 3700 | No hardmode kill this week. |
Freya | 5700 | 5800 | 6200* | First hard mode kill. |
Mimiron | "4900" | "4000" | "3900" | Mimiron is special. |
Vezax | - | 2200 | 2700 | Less is more. |
Yogg-Saron | - | 5900 | 5500 | |
Had a bit of an off-week, and had to give up on 2 hardmodes (Iron Council and Thorim). On the plus side we got 2 new hardmodes (FL + 2 Towers and Freya + 1 Elder), so it wasn't as bad as it looks on paper.
We're doing a lot of fights as 2 healers only: the whole Scrapyard (Razorscale, Ignis, XT-002 - all in "hard" mode) and Hodir (hard - attempts only so far). Hodir hard mode can only be done with 2 healers with our current gear. I still think it's best doing this with Zuzu as Holy - but that means you need to embrace the spec, and that means letting go of FH spam!
Please have a look at the combatlogs I posted on the hardmode feedback thread, look at what spells they use most and then come back and try to convince me that Disc is better for this fight! :p
I'd like to add Kologarn and Auriaya to our 2-healer fights, as faster kills on farm bosses mean we can spend more time wiping/learning hard modes on the Keepers, and that's where our progress is at. On Kologarn there is a lot of raidwide damage, but it's the same HPS as Ignis and we've done that with 2 healers already. On Auriaya: with a pally bombhealing and a ret judging Light we should be fine too.
A few other bosses may be doable as 2 healers only, but we're not racing time and it's safer with 3. So Freya (hard), Thorim (hard) and the Iron Council (hard) are obligate 3-man healing fights until further notice. If we discount Flame Leviathan, that leaves a few bosses we need to classify:
- Mimiron: to kill him in 8 minutes on hard mode we may need 2 healers and one offspec healer for P2 (will JoL make up for the loss of one healer on the rest of the fight?).
- Vezax: the faster we kill him the greater the chance we won't need vapours at all and that spawns the Animus (hard mode).
- Yogg-Saron: we'll be in a race against time to kill him in 7 minutes for the achievement, although we'll need 1-2 offspec people helping with P1 if we stick to our current strategy. Given as P1 is all about control, this should be doable.
Of these 3, Mimiron is the most urgent as he'll unlock Algalon. We may not be there yet, so don't worry that we'll be trying all of this next week!
I'd just like us to start preparing for it - what's the best way of doing this? I was thinking, that unless we run out of time again and just try to do a [Champion of Ulduar] kill on him, try throwing in extra damage and see if we can help bring the kill down to 8 minutes? What do you think?
Finally, does anyone want to volunteer to do healing assignments next week?