Telluria wrote:Or you just have a very different take on what's best?
Yes I do!
At least as it applies to 10-mans with the murlocs.
Telluria wrote:I mean, going to our friends at Elitist Jerks...
I know this may amount to heresy, but I'm going to state it here too:
EJ's theorycrafting does not fully apply to 10-mans non-hardcore raidguilds. Especially not healing!
Now, take a deep breath and hear my arguments..
1. When they base their numbers on their experience they are looking at cutting-edge, hardcore raids. As they face hardmodes a lot sooner than us mere mortals,
they tend to be extensively undergeared when they succeed (I doubt anyone who was part of world kills in the first week had the epic Sons of Hodir shoulders, for example!). Naturally, they must min/max class abilities and consumables to a much greater extent as they don't have access to the gear we do! This is when they come up with things such as "stacking Holy priests" or "using this or that kind of tank for this or that encounter". More casual groups (like us) tend to make greater use of hybrids and are far better geared when they first start trying face hardmodes.
2. When they base their numbers on theory/numbers alone, they assume perfect class stacking and people not fucking up (as much as we do anyway!
). In the case of healing, this means they tend to stack one kind of healer and one kind of tank to make the encounter as forgiving as possible. They don't use whatever healer they can get, they use the class(es) that give them the most bang for their buck for that specific fight. So they will only use a certain class of healer when that specific healing class is THE BEST in that role.
Their theorycrafting tends to apply to that class' healing niche only.
We will fuck up a lot more, and
we don't risk losing people because we (healers) are undergeared - we lose them because we fuck up or we use suboptimal classes for that fight. Our raids are more random, damage is more chaotic, we have to be a lot more reactive. So theorycrafting that's meant to optimise our niche's healing leaves us in the lurch when we can't dig up 2 Holy Priests for Hodir, or a DK tank for Vezax. So, on fights where we're doing what our niche is meant to be doing, even if our gear is not perfectly itemised it's still much better than what hardcore raids had access to, and any minor gains/losses are not as crucial to us as they were to the cutting edge raiders (the marginal value of an upgrade is lesser to us). Alternatively, on fights where we're having to do something atypical for our class, standard theorycrafting will tend to say "don't be losers, stack holy priests or mages and warlocks or use a dk tank".
For example: exactly 1.00 second GCD is a bonus for a tree on fights where we're used for what we excel at - buffering raidwide damage (Iron Council). But when the murlocs do the fight in normal mode I am not on raid healing - I swap with D (OT healing), D swaps with Zuzu (MT healing) and Zuzu swaps with me (raid healing), because we need all cleansers on the Steelbreaker tank when he's not being OTed. And their theorycrafting doesn't take that into account! :O
Telluria wrote:All four of those bracers have haste and no crit. I'm therefore inclined to suspect that if Rawr is suggesting that you should favour bracers with haste over bracers with crit, it's because it's following the same sort of logic as the theorycrafters at EH. You might personally disagree with their choices, but (particularly with my limited knowledge of druid healing) I'm not going to post there and tell them their priorities are wrong
Their priorities aren't wrong for the encounters they face in the raids they are in. I don't say haste is bad, I love the stat, but after the softcap is reached crit is much better. If I'm looking at a 15+ spellpower upgrade and a minor haste upgrade, it's a nobrainer for me - and I don't understand why Rawr rates haste higher than spellpower!
Telluria wrote:Erm, your current bracers have zero haste, the Cuffs of the Shadow Ascendant have 38 haste (not "no haste"). Stat-wise, they resemble the bracers the EJ theorycrafters preferred more than your current ones.
>.< My bad, I was referring to the Bands of the Great Tree (which topped my upgrade list although I didn't mention them in the first comparison - and they have no haste or crit, they're pure regen bracers).
PS: I'm enjoying the discussion!